搜索资源列表
3DWater
- 利用vc6.0开发平台,结合openGL三维函数库开发的三维水体模拟-Using vc6.0 development platform, combined with openGL library developed three-dimensional three-dimensional simulation of water
code
- 主要利用MFC和OPENGL所開發的CODE,內容有5個FILE,包含3D地形模擬,星空模擬,水的波動,爆炸效果,霓虹效果模擬-The main use of MFC and OPENGL developed CODE, the content has 5 FILE, includes 3D terrain simulation, the Star simulation, water fluctuations, explosion effects, the effect of simulated
MyRipple
- 利用OPENGL和VC,对水面进行操作,以达到水纹的动态真实感-Use OPENGL and VC, to operate on the surface of the water in order to achieve realistic dynamic水纹
distort
- 水波模拟软件,使用opengl技术,十分逼真。只是显得有些太过有规律。-Water wave simulator which is very nice.
MyRain
- MyRain为一个基于VC++6.0以及OPENGL开发的对下雨的模拟程序。可以观察到雨滴到达地面所溅起的水花。-MyRain for a VC++6.0 and based on OPENGL developed a simulation program for the rain. Can be observed to reach the ground by rain splash of water.
VC6Project
- 一个VC++下的opengl地形,水波,天空系统 特别是采用灰度图片作为高度信息来构造地形。-A VC++ under the opengl terrain, water, sky system, particularly the use of gray-scale image as a high degree of information to construct the terrain.
donghua
- 基于OPENGL的三维动画实现如瀑布、水波的模拟等-OPENGL-based three-dimensional animation to achieve, such as waterfalls, water simulation, etc.
MyCollision1
- 使用opengl编写的水流效果 适用于opengl初学者-Prepared to use opengl for opengl beginner effects of water
textureex3
- 三维场景的生成算法。利用opengl里的函数将一些图片拼贴成立体山水画,其中的水还可以流动-3D scene generation algorithm. Use opengl in the function of some of the picture collage set up the Landscape Painting, in which water can flow
OceanLightingFFT_OpenGL
- 实时照片质量无限海水,使用OpenGL。 项目提供并使用了AntTweakBar图形用户接口(GUI)-Ocean lighting algorithm: "Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF" Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch Euro graph
MyWater
- MFC结合opengl实现模拟水面被点击后产生涟漪的效果-Water with opengl for analog MFC is a ripple effect after clicking
ShuiBa
- 用OPenGL开发的一个水利开工模拟实验系统。3D效果是人更加直观的看到施工中的设计方案。-Developed with a water start OPenGL simulation system. 3D effect is people see the construction of a more intuitive design.
SourceCode
- 实现活化边表多边形扫描转换算法。本程序可以实现柱状图,饼图以及多边形的扫描转换。 点击鼠标右键时会跳出系统菜单项,系统菜单包括有:画柱状图,画多边形,画饼图,清屏操作,以及设置颜色这五种功能 -Side of the table to achieve activation of polygon scan conversion algorithm. This program can be histograms, pie charts, and polygon scan conversion
WaveEffects
- 本程序用OpenGL实现了雨滴引起水面波动的效果,效果逼真。-This program with OpenGL to achieve the effect of fluctuations in the water caused by rain, the effect is realistic.
MYRIPPLE
- 用OpenGL实现了一个水的涟漪功能。希望对大家有用。-With OpenGL implements a function of the water ripples. Want to be useful.
shan
- 用opengl制作的一个山水场景,并且水还能流动。-Produced a landscape with opengl scene, and the water can flow.
tea
- 利用opengl在MFC上画一个带色彩的水壶,立体效果比较好-Opengl draw on MFC using a water bottle with a color, three-dimensional effect is better
MyWater
- a water effect model using OPENGL in c-a water effect model using OPENGL in c++
opengl_water
- 利用opengl 4渲染水,包含光照、反射等效果-Water Rendering using opengl 4
fish
- 基于opengl制作的水杯里游动的鱼,飘舞的蝴蝶-Based on the production water opengl swimming fish, fluttering butterfly